Create art in a wide range of styles from realistic to cartoon, from start concept to implementation in the game.
Conceptualize, design, and create stunning (3D) in-game visual effects (modeling, texturing, animating, lighting, shaders, etc) by using available tools in a real-time engine.
Create high quality texture content for the game world (textures and other related maps or images for mapping on 3D objects).
Create character concepts, environments, and backgrounds.
Create game interface and menus
Active involvement in the game creation process by interacting with the design team.
Effectively contributing to the art pipeline while understanding target platform constraints.